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Archive for the ‘Wizards of the Coast’ Category

When I play a video game where you get to choose your character from a list at the start (such as Street Fighter, Smash Brothers, or Civilization) I generally go for the random option. It’s a good way to balance out skills associated with a particular play style and get a well-rounded feel of a [...]

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It’s hard to believe it’s 2010. This year will be 4th Edition’s 3rd year (and my blog’s second). I’m looking forward to all new monsters, dungeon tiles, and of course, Player’s Handbook 3.  PHB3 will have additional Psion builds and hopefully some new Psion feats and items to use in my game. I’m also looking [...]

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In a recent Wizards’ blog, Peter gives an insight into the R&D of magic items. He says: The achievement of this design goal makes the discovery of a magic item often a prosaic event: unless it’s a piece of the character-building puzzle you’d been seeking (in which case you probably already knew how you would [...]

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WordPress is a funny thing. I’ve noticed a spike in traffic to an old post before I restarted my blog. WordPress automatically suggested it as a related article to this one about optimizing characters and character choices in 4e. It’s an interesting article; I didn’t fully understand what they meant by “heirarchy” but I did [...]

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I know it’s a little late, but in honor of my team winning the World Series, I’ve crafted a skill challenge.  In the midst of crafting this challenge I finally got around to to reading the skill challenge of the DMG2. It’s really well written and I a must for any DM writing or customizing [...]

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I was browsing wizard’s web site to see what products are up and coming. I guess a lot of the advertising they used to do is now only for paying customers on DDI. I see that this month they are coming out with Player’s Handbook Power Cards. It’s a pack of power cards per class. [...]

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I just listened to the latest round of D&D podcasts where the guys from Penny Arcade, PvP, and Wesley Crusher go dungeon crawling.  I didn’t listen to the first round of podcasts, thinking that it would be boring to listen to other people play d&d. It’s actually not. It’s more like a radio play with [...]

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