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Posts Tagged ‘characters’

Time To Chuck Alignment

By now I’m sure you’ve all seen this alignment chart: This cute graphic got me thinking. Back when there were mechanical consequences (protection spells, powers, weapons, etc) to your character’s outlook on life, it made sense to abstract and categorize ethical alignment. D&D 4e presents players with a reduced and asymmetrical choice for alignment. What’s [...]

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Recently a friend shared a story where he tried to explain 3.5 after playing 4e for awhile. I don’t remember the exact quote, but he was describing how armor weight interplays with other gear weight (in non-linear fashion) when determining encumbrance for determining armor check penalty and speed penalties. Encumbrance is something I’ve generally always [...]

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One aspect of Robert Jordan’s mega Wheel of Time series that I enjoy is its description of dueling, or “dancing the forms” as he calls sword-fighting is called.  A lot of attention is paid in these novels to a blademaster’s maneuvers: each combination of swing and footwork has a fantastical name that evokes an animal [...]

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Sarah Darkmagic just got back from Gen Con with a crate of swag.  When your DM gets new material, it is an occasion of concern for any player. This event combined dangerously with a simple innocuous email she sent out my fellow players: “Can you please send me your characters worst nightmares?” Now I’m suspicious [...]

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I heard an idea a long time ago and I’m wondering if anyone has every tried something similar.  Take 5 random images, magic cards, quotes, book titles, etc and use those as inspiration for a character’s back story. For the next campaign I want to run, I was thinking of providing 5 random magic cards [...]

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Here’s a post that has nothing to do with Gen Con. Based upon my RSS feeds and twitters it feels like I’m the only one not there, but I am sure there are others too. One of my favorite magic items is armor that appears to be something other than armor. There’s like a billion [...]

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This week in our a game an important plot incident lead to a pretty funny conclusion. My party is tasked with stopping an shadow army from opening a gate to the shadowfell and taking over the world. To open this gate, a magic key is needed. We thought that if we found the key first, [...]

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Mark of Dice Monkey had a great post today about Analysis Paralysis. That is, when faced with a ton of choices in a D&D combat round, it’s easy to get overwhelmed and freeze up. I never thought myself susceptible to this, but then I read his tip #2: If playing 4e, organize your powers not [...]

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The 3rd Amendment to the US Constitution states: No Soldier shall, in time of peace be quartered in any house, without the consent of the Owner, nor in time of war, but in a manner to be prescribed by law. It makes me wonder what the conditions must have been like in colonial America that [...]

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I love the show Leverage; I love it almost as much as I love talking about it on my D&D blog. The show’s writers (or maybe marketers) are really into the character’s clearly defined roles. In the first season, they made the characters play to their roles (Hacker, Hitter, Grifter, Thief, Mastermind/Brain) and then sometimes [...]

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