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Posts Tagged ‘philosophy’

This week I got to do something I haven’t done in years: I made an evil character. There’s a lot of reason why playing evil characters generally gets frowned upon: the novelty wears off quickly and d&d is really set up to be a heroes game. On top of that, in my experience, evil games [...]

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Reading a recent post on the Level 30 Yinzer blog about using social media (thanks for the shout-out) solidified some thoughts I’ve been unable to crystallize regarding feats. In the post, Yinzer describes an encounter where the PCs have an exciting encounter on a waterfall. I don’t know the specifics, but a waterfall sounds like [...]

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If there was nothing else to recommend about organized play, do it just to experience gaming with different GMs. If you’re lucky you’ll get an awesome one like Andy who DM’d my PHB3 Game Day game, and if you’re unlucky you’ll get some GMs like I experienced two weekends ago at PAX East. I have [...]

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Wow… I’m starting to finally recover from nearly 4 straight days of gaming. I have to say that PAX East was awesome. I got to play a ton of board games, video games and of course Dungeons and Dragons. I also had a lot of access to Wizards of the Coast folk to ask questions [...]

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I won’t bore you with the details of my Teifling Psion character, but I did want to mention an issue I’m having role playing to his ability scores. In attempt to min/max the character, he wound up with a really high Intelligence and Charisma, average Strength, Dexterity, and Constitution, and pretty low Wisdom. Sine super-human [...]

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One of the most popular topics in Role Playing philosophy is the initial encounter of any campaign. The “initial encounter” the event which kicks-off the adventure. Sometimes the heroes are all separate entities in a tavern and  stranger comes in attracting their attention. Other times, they’ve all answered an add at the adventurer’s guild. Maybe [...]

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The TV show Numb3rs is about a FBI team that occasionally gets helped out by a math professor. The five FBI agents form the group that goes on missions, hunts down bad guys, and gets into gun fights. Each member of the team fills a different specialty, and yet at the same time are pretty [...]

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Before going on with the regularly scheduled post, I want to make you aware of DriveThruRPG’s amazing Gamer’s Helping Haiti offer. Donate $20 to Doctors Without Borders Haiti Earthquake Response and get over $1000 worth of indie press PDFs. While going through a little bit of an existential phone crisis, I thought about how much [...]

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I don’t know about you, but sometimes the most mundane events in my life lead me to odd roleplaying ideas. For example, when I saw the office manager emptying out the shredder this week, I thought that a high level modern rogue could sneak in and steal those shredded documents and reassemble them for some [...]

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When I play a video game where you get to choose your character from a list at the start (such as Street Fighter, Smash Brothers, or Civilization) I generally go for the random option. It’s a good way to balance out skills associated with a particular play style and get a well-rounded feel of a [...]

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